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Barrow Builders Themes
Roll 1d12 or 1–2 themes from a table to establish tone for barrows, ruins, and NPCs from the Barrow Builders era—the violent centuries after the Makers fell. Themes range from revo...
Roll one or two themes when prepping a barrow, ruin, or NPC tied to the Barrow Builders era. Themes set the tone of the bloody centuries after the Makers fell.
Roll 1d12 · Family Faction Themes · p. 35
| d | Result | Detail |
|---|---|---|
| 1 | Revolution | Hunting down the Stone Lords, upending the status quo. |
| 2 | The works of the Makers, undone | Torn down, vandalized, repurposed, lost. |
| 3 | Societal collapse | Famine, shortage, hoarding, violence. |
| 4 | Sorcerers and necromancers | Recklessly wielding power they can't control. |
| 5 | Human sacrifice and blood magic | The courting and open worship of The Things Below. |
| 6 | The horrors of war | Pillaging, looting, slaughter, dislocation. |
| 7 | Refugees | Desperate and afraid, seeking safety, settling for survival. |
| 8 | Sorcerer-kings and petty warlords | With their grand, bloody ambitions. |
| 9 | Conquest, oppression, enslavement | |
| 10 | Intrigue, betrayal, civil war | |
| 11 | Rulers clinging to power, even from the grave | |
| 12 | Heroism and hope and perseverance | The casting off of tyrants, the slaying of monsters, the forging of a new age. |