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Skyboat

Level 3 air vehicle with AC 16, 80 HP, hardness 10; flies 40 feet (magical) or 60 feet (wind). Carries 1 pilot and 1 crew plus 4 passengers. Harness the Storm (3 actions, electrici...

commonMagicalTech

Space 15 feet long, 10 feet wide, 3 feet high Crew 1 pilot, 1 crew Passengers 4 Piloting Check Piloting (DC 17) or Nature (DC 19) --- AC 16 Fort +10 Hardness 10 HP 80 (BT 40) Immunities electricity, object immunities --- Speed fly 40 feet (magical) or fly 60 feet (wind) Collision 2d10 (DC 20) Harness the Storm Three Actions (electricity) Requirements The skyboat is in a rainstorm; Effect The skyboat harnesses the storm's electrical energy through its magical sails, then expels this energy as a bolt of lightning that erupts from the front of the skyboat. The lightning deals 2d8 electricity damage to each creature in a 60-foot line (DC 18 basic Reflex save). Harness the Storm stops working if the skyboat is Broken.

Air Vehicle · Level 3

Crew 1 pilot, 1 crew · Passengers 4

Piloting Check Piloting (DC 17), Nature (DC 19)

Space 15 × 10 × 3 ft.

Speed fly 40 feet (magical) or fly 60 feet (wind)

AC 16 · Fort +10 · Hardness 10 · HP 80 (BT 40)

Collision 2d10 (DC 20)

Cost 1,500 credits

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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