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Sorted A-ZTraits
Consumable
Single-use items destroyed after activation; includes serums, spell ampoules, and spell gems. Crafting batches yield four units per craft action.
commonConsumable
An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include serums and magical consumables such as spell ampoules and spell gems. When a character creates consumable items, they can make them in batches of four.