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SpellsDivine

Wave of Warning

Rolls 7d8 nonlethal mental damage once and chains it to up to 30 feet between targets via a wave—each hit applies halved/full/doubled damage on basic Will save, with Frightened 1–2...

commonConcentrateEmotionFearManipulateMentalNonlethal

You deter enemies with a wave of hostile intent. The target takes 7d8 nonlethal mental damage, and the target must attempt a Will save. The psychic energy then arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the wave at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). Critical Success The target creature is unaffected, and the wave ends with that target. Success The target takes half damage. Failure The target takes full damage and is Frightened 1. Critical Failure The target takes double damage and is Frightened 2. --- Heightened (+1) The damage increases by 2d8.

Rank 5 · Traditions Divine, Primal · Cast 2 actions · Range 120 feet · Target 1 creature, plus any number of additional creatures · Defense Basic will

Heightened

  • +1 The damage increases by 2d8.

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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