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Vitality Nova

Converts spent Hit Points from your vitality network into healing for all creatures in a 30-foot burst at 100 feet range; heals 1 HP per 2 HP spent. Spending 20+ HP lets it attempt...

uncommonFocusConcentrateHealingManipulateMysticVitality

You release a burst of condensed vitality energy, causing a radiant explosion of healing light. Spend any number of Hit Points from your vitality network. Vitality nova heals all creatures in the area 1 Hit Point for every 2 Hit Points spent to cast it. Treat this healing as a use of Transfer Vitality. If you spend 20 or more Hit Points and the spell was cast in an area of magical darkness, vitality nova attempts to counteract the darkness effect. If you spend 40 or more Hit Points, creatures healed by the spell can attempt a DC 10 flat check to end persistent bleed damage. If you spend 60 or more Hit Points, end all Persistent Damage on creatures healed by this spell.

Rank 4 (Focus) · Cast 2 actions · Range 100 feet · Area 30-foot burst

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