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Spells

Knock

Grants +4 status bonus to Athletics or Thievery checks to open a door, lock, or container within 30 feet for 1 minute; you can attempt a Thievery check to open the target immediate...

commonConcentrateManipulate
Rank
Rank 2
Trad
Arcane, Occult
Cast
2 actions
Range
30 feet
Duration
1 minute
Rank
2
Cast
2
Range
30 feet
Duration
1 minute

You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock , and you add your level even if you're untrained. Knock counteracts Lock.