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Knock
Grants +4 status bonus to Athletics or Thievery checks to open a door, lock, or container within 30 feet for 1 minute; you can attempt a Thievery check to open the target immediate...
commonConcentrateManipulate
- Rank
- Rank 2
- Trad
- Arcane, Occult
- Cast
- 2 actions
- Range
- 30 feet
- Duration
- 1 minute
- Rank
- 2
- Cast
- 2
- Range
- 30 feet
- Duration
- 1 minute
You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock , and you add your level even if you're untrained. Knock counteracts Lock.