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Lock
Magically locks one target (door, container, or latch) for the duration. The spell sets Athletics and Thievery DC to open as your spell DC or the base lock DC +4, whichever is high...
commonConcentrateManipulate
- Rank
- Rank 1
- Trad
- Arcane, Divine, Occult
- Cast
- 2 actions
- Range
- touch
- Duration
- until your next daily preparations
- Rank
- 1
- Cast
- 2
- Range
- touch
- Duration
- until your next daily preparations
Heightened (2nd) The duration is unlimited, but you must expend 60 credits worth of precious metals as an additional cost.