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Cast 2 actions to assume a Huge battle form with AC = 25 + your level, 30 temporary HP, darkvision, and deity-specific attack options (melee and/or ranged) with fixed +33 modifier...
- Rank
- Rank 10
- Trad
- Divine
- Cast
- 2 actions
- Duration
- 1 minute
- Rank
- 10
- Cast
- 2
- Duration
- 1 minute
You transform into an avatar of your deity, assuming a Huge battle form. You have hands in this battle form and can take manipulate actions. You can Dismiss this spell. You gain the following statistics and abilities regardless of which deity's battle form you assume. AC = 25 + your level. Ignore your armor's check penalty and Speed reduction. 30 temporary Hit Points. Darkvision. Cosmic trait. One or more attacks specific to your deity's battle form, which are the only attacks you can Strike with. You're trained with them. Your attack modifier is +33, and you use the listed damage. Melee attacks are Strength based (for the purposes of the Enfeebled condition, for example) unless they have the Finesse trait, and all ranged attacks are Dexterity based. Athletics modifier of +35, unless your own is higher. You also gain the specific abilities listed for your deity. - Abadar Speed 50 feet, burrow 30 feet, immune to Immobilized; Ranged Single Action crossbolter (range increment 120 feet, reload 1), Damage 6d10+3 piercing. - Besmara Speed 40 feet, swim 70 feet, immune to Immobilized; Melee Single Action rapier (deadly 3d8, disarm, finesse, reach 15 feet), Damage 6d6+6 piercing; Ranged Single Action breaching gun (range 120 feet), Damage 6d6+3 piercing. - Damoritosh Speed 70 feet, immune to immobilized; Melee Single Action doshko (reach 15 feet, sweep), Damage 6d12+6 slashing; Ranged Two Actions machine gun (analog, automatic, range 80 feet), Damage 6d6+3 piercing. - The Devourer Speed 50 feet, burrow 30 feet, immune to immobilized; Melee Single Action jaws (reach 15 feet), Damage 6d12+6 piercing; Melee Single Action disintegration tendril (agile, reach 20 feet, versatile P), Damage 6d8+6 acid. - Eloritu Speed 70 feet, ignore difficult terrain and greater difficult terrain; Melee Single Action singing spear (reach 20 feet, versatile P), Damage 6d6+3 sonic; Ranged Single Action singing spear (thrown 40 feet), Damage 3d8+1 piercing plus 3d8+1 sonic. - Hylax Speed 70 feet, fly 70 feet, thoughtsense (precise) 60 feet; Melee Single Action talon (reach 15 feet, versatile S), Damage 6d8+6 acid; Ranged Single Action pacifying buzz (nonlethal, range 60 feet), Damage 6d6+3 mental. - Ibra Speed 30 feet, fly 70 feet, ignore hazardous terrain; Melee Single Action inscrutable touch (caster, finesse, reach 15 feet), Damage 6d6+3 fire; Ranged Single Action plasma blast (range 100 feet), Damage 6d8+3 fire plus 2d8 persistent electricity. - Lambatuin Speed 70 feet, fly 70 feet; Melee Single Action polyglove (powered, professional Computers], reach 15 feet, tech), Damage 6d8+6 electricity; Area Fire Two Actions polyphonic jolt (30-foot cone, [unwieldy), Damage 6d6+3 electricity. - Lao Shu Po Speed 70 feet, climb 70 feet, immune to Frightened; Melee Single Action bite (reach 15 feet), Damage 6d8+6 piercing; Area Fire Two Actions nightmare rat swarm (30-foot burst, range 120 feet), Damage 4d6+4 piercing plus 2d6 mental. - Lissala Speed 70 feet, fly 70 feet, immune to emotion effects; Melee Single Action whip (disarm, finesse, nonlethal, reach 10 feet, trip), Damage 6d8+6 slashing; Ranged Single Action aeon rifle (aeon, caster, range 120 feet), Damage 6d6+4 fire. - Meyel Speed 70 feet, fly 70 feet, immune to slow and Stunned; Melee Single Action battle ribbon (analog, finesse, reach 20 feet, trip), Damage 6d8+6 slashing; Area Fire Two Actions fury storm (area, burst, 30 feet), Damage 6d6+4 electricity. - The Newborn No land Speed, fly 70 feet, immune to mental effects; Ranged Single Action planetary debris (range 120 feet), Damage 6d10 void. - Oras Speed 50 feet, burrow 30 feet, fly 50 feet, swim 50 feet; Melee Single Action tentacle (agile, finesse, reach 20 feet, versatile S), Damage 6d6 bludgeoning; Ranged Single Action virulent protoslime (range 120 feet), Damage 6d6+3 poison. - Pharasma Speed 70 feet, fly 70 feet; Melee Single Action dagger (agile, finesse, reach 15 feet, thrown 40 feet, versatile S), Damage 6d6+6 piercing; Ranged Single Action spiral blast (damages only undead, range 120 feet), Damage 6d8+3 vitality. - Talavet Speed 70 feet, fly 70 feet; Melee Single Action puzzleblade (analog, breakdown, reach 15 feet), Damage 6d6+3 slashing; Ranged Single Action hearth blaze (fire, range 120 feet), Damage 6d6+3 fire. - Triune Speed 70 feet, character and gear are immune to Glitching; Melee Single Action shock pad (nonlethal, reach 15 feet), Damage 6d6+6 electricity; Ranged Single Action logic blast (range 120 feet), Damage 6d6+3 mental. - Urgathoa Speed 70 feet, fly 70 feet; Melee Single Action scythe (deadly 3d10, reach 15 feet, trip), Damage 6d10+6 slashing; Ranged Single Action pallid bolt (range 120 feet), Damage 6d6+3 void. - Weydan Speed 70 feet, fly 70 feet, immune to immobilized; Melee Single Action battle glove (agile, free-hand), Damage 6d4+6 bludgeoning; Ranged Single Action laser rifle (range 100 feet), Damage 6d8+6 fire. - Yaraesa Speed 30 feet, fly 70 feet, +4 status bonus to saves against mental effects; Melee Single Action overwhelming touch (agile), Damage 6d6+4 mental; Ranged Single Action seeker rifle (range 120 feet), Damage 6d10+2 piercing. - Zon-Shelyn Speed 70 feet, fly 70 feet, ignore difficult terrain and greater difficult terrain; Melee Single Action painglaive (deadly 3d8, reach 20 feet), Damage 6d8+6 slashing; Ranged Single Action tortured opus (nonlethal, range 120 feet), Damage 3d6+1 sonic plus 3d6+1 mental.