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Spells

Liquid Siphon

4d6 bludgeoning damage on a basic Fortitude save; on failed save, target is drained 1 (drained 2 on critical failure) and creates water extracted from its body (amount scales by cr...

commonConcentrateManipulateWater
Rank
Rank 2
Trad
Arcane, Occult, Primal
Cast
2 actions
Range
touch
Save
Basic fortitude
Rank
2
Cast
2
Range
touch

You drain the moisture out of your target, crumpling them up like an empty beverage can and potentially leaving them a desiccated husk of what they once were. A nonliving target with liquid in its body (such as a vampire, water elemental, or keg of alcohol) can be affected by this spell, but a living creature with no vital liquids is immune. The target creature takes 4d6 bludgeoning damage, depending on the results of its saving throw. A target that fails its saving throw creates water that flows into your hands or a held container (1 gallon for Tiny, 2 gallons for Small, 4 for Medium, 6 for Large, 8 for Huge). If the target critically fails its saving throw, double this amount. Critical Success The target is unaffected. Success The target takes half damage. Failure The target takes full damage and is Drained 1. Critical Failure As failure, but double damage and the target is drained 2. --- Heightened (+1) Increase the damage by 2d6.