Showing0entries
Sorted A-Z
Rules

Design Abilities

In this step, you'll take the ideas for abilities you noted when you developed your concept and design these abilities for your creature. You can …

In this step, you'll take the ideas for abilities you noted when you developed your concept and design these abilities for your creature. You can look at existing creature abilities from Alien Core and feats from Player Core and use them as is or modify them to fit your needs. When choosing abilities, think about both the number of abilities and the diversity of abilities. Having a large number of similar abilities can make the creature tougher to run, and it probably can't use them all anyway. A diversity of abilities gives the creature different ways to act in different situations and helps guide you as the GM. For instance, a combat creature might have one ability it uses to get into position, another to use when it wants to focus damage on a single enemy, and a third that's more defensive.