Jinchori Endling
Level 6 alien reptilian with huntersight (precise) 60 feet and all-damage resistance 5 (doubled vs non-magical); immunities include precision damage. Bite deals 1d10+5 piercing plu...
Alien Core creature. Level 6 common creature. Senses: darkvision, huntersight (precise) 60 feet. Jinchoris were sinuous quadrupedal reptiles that dug tunnel systems through the desert world of Priori-8. Their iridescent scales grew into dense armored plates, protecting them from the hunters who sought their brilliant frills as fashion accessories.
Level 6
AC 22 · Fort +10 · Ref +16 · Will +14 · HP 75 · Perception +15
Str -5 · Dex +2 · Con +4 · Int -2 · Wis +2 · Cha +5
Speed fly 25 feet · Skills Acrobatics +13, Athletics +11, Stealth +9 · Senses darkvision, huntersight (precise) 60 feet · Languages none
Actions
- Bite Melee +15, 1d10+5 piercing plus 1d10 poison (magical, reach 10 feet)
- Claws Melee +15, 2d6+5 slashing (agile, magical)
Abilities
- Huntersight: see Alien Core stat block for full rules text.
- Rejuvenation: see Alien Core stat block for full rules text.
- Immunities: bleed, death effects, disease, paralyzed, poison, precision, unconscious.
- Resistances: all damage 5 (except force, _ghost killer_, spirit, or vitality; double resistance vs. non-magical).
- Weaknesses: [object Object].
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.