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Assembly Ooze

Level 1 ooze automaton with techsense (precise 60 ft) and tremorsense that deals 1d6 bludgeoning plus 1d4 acid on melee pseudopod strikes. Immune to acid, bleed, critical hits, men...

commonMindlessOozeTechMedium

Alien Core creature. Level 1 common creature. Senses: techsense (precise) 60 feet, tremorsense (imprecise) 10 feet, no vision. The assembly ooze is believed to have been created by accident when a manufacturing company attempted to automate an object printer as a cost cutting measure. The original creature has long since left containment in The Pact Worlds, replicating itself across the cosmos.

Level 1

AC 11 · Fort +12 · Ref +1 · Will +4 · HP 54 · Perception +7

Str +4 · Dex +0 · Con +2 · Int -5 · Wis +0 · Cha +0

Speed 15 feet · Skills Athletics +8, Stealth +6 · Senses techsense (precise) 60 feet, tremorsense (imprecise) 10 feet, no vision · Languages none

Actions

  • Pseudopod Melee +9, 1d6 bludgeoning plus 1d4 acid

Abilities

  • Techsense: see Alien Core stat block for full rules text.
  • Immunities: acid, bleed, critical hits, mental, precision, unconscious, visual.
  • Resistances: [object Object].
  • Weaknesses: electricity 3.

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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