Starship Combat
Crew-based combat system with role-specific actions; ships have arc shields, hull points, and critical thresholds.
Starship combat is a crew-driven encounter type separate from personal combat. Ships have roles the crew fills: Captain (inspire and taunt), Pilot (maneuver and evade), Gunner (fire weapons), Engineer (repair and boost shields), Science Officer (scan and target).
Each round, crew members act in the Helm Phase (pilot and science actions) then the Gunnery Phase (attacks). Ships have Hull Points, shields (fore/aft/port/starboard arcs), and Critical Thresholds that trigger malfunction effects.
Piloting checks determine relative positioning. Gunnery checks are attack rolls against the enemy ship's Armor Class or Target Lock. Starship encounters resolve in abstract hexagonal space and typically last 3–6 rounds before one ship is disabled or destroyed.
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.