Key Terms (4-solarian)
You'll see the following key traits in many solarian class features. Attuned: You can't use abilities with the attuned trait while you're …
You'll see the following key traits in many solarian class features. Attuned: You can't use abilities with the attuned trait while you're unattuned. Many attuned abilities require you to be specifically graviton-attuned or photon-attuned, while others can grant additional benefits based on your current stellar attunement. Cycle: Actions with the cycle trait change your current stellar attunement to its opposite state. When you take such an action with this trait, you benefit from the additional effect of your current attunement if the action had the attuned trait, but once you complete the action, your attunement changes to its counterpart (so graviton-attuned if you were photonattuned before taking the action, or vice versa). Disharmony: Actions with the disharmony trait change your current stellar attunement to being unattuned. When you take such an action with this trait, you benefit from the additional effect of your current attunement if the action had the attuned trait, but once you complete the action, you become unattuned. Flourish: Actions with the flourish trait are special techniques that require too much exertion for you to perform frequently. You can only use one action with the flourish trait per round. Manifestation: Feats with this trait enhance or alter your solar manifestations (flare, nimbus, and weapon) or allow you to create a new type of solar manifestation.
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