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Ossifying Grenade (Ultimate)

20-foot-radius area grenade dealing 12d8 void damage in a basic Reflex save. Calcifying agents transform living flesh to bone; critical specialization grants Clumsy on critical fai...

uncommonConsumableGrenadeMagicalTechVoid
Level
16
Price
13,000 credits
Bulk
L

This grenade was invented by the Eoxian navy, its designs later stolen by the early Corpse Fleet. When it explodes, the grenade rapidly releases calcifying agents which transform living flesh to bone, dealing void damage. Living creatures in the area must attempt a basic Reflex save. If you have access to the critical specialization effect of grenades, creatures who critically fail their saving throw become Clumsy.

VariantPriceEffect
Ossifying Grenade (Commercial)10 creditsThe burst radius is 5 feet, and the void damage is 1d8.
Ossifying Grenade (Tactical)80 creditsThe burst radius is 10 feet, and the void damage is 2d8.
Ossifying Grenade (Advanced)120 creditsThe burst radius is 10 feet, and the void damage is 3d8.
Ossifying Grenade (Superior)1500 creditsThe burst radius is 15 feet, and the void damage is 8d8.
Ossifying Grenade (Elite)3000 creditsThe burst radius is 15 feet, and the void damage is 10d8.
Ossifying Grenade (Ultimate)13000 creditsThe burst radius is 20 feet, and the void damage is 12d8.
Ossifying Grenade (Paragon)50000 creditsThe burst radius is 20 feet, and the void damage is 14d8.