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Mutant Goblin

Grants the Mutant trait and one selected mutation: Bioelectricity (1d4 finesse unarmed shock attack), Chromatophores (Trained Stealth or skill; use Terrain Stalker in bright artifi...

commonGoblinHeritage
Granted Features
Automatic:
Grants automated Sneak movement in one selected difficult terrain (rubble, snow, or underbrush) without rolling Stealth, provided you're undetected by non-allies and move ≤5 feet per action without passing within 10 feet of enemies. During exploration, you automatically approach within 15 feet of creatures while Avoiding their Notice unless they actively Search or stand guard. Selectable multiple times for different terrains. Requires Trained in Stealth.

Accelerated evolutionary tracks and a love for radiation means that many goblins frequently grow bizarre mutations. You gain the Mutant trait. Select one mutation from the list below. Bioelectricity You gain a bioshock unarmed attack that deals 1d4 electricity damage. Your bioshock attack is in the shock group and has the finesse, nonlethal, and unarmed traits. Chromatophores You become trained in Stealth. If you would automatically become trained in Stealth (from your background or class, for example), you instead become trained in a skill of your choice. You gain the Terrain Stalker skill feat, except instead of a selected difficult terrain, you can use this feat while adjacent to or within areas of bright artificial light, such as a large neon sign or nightclub. Extra Limbs You grow a second pair of arms. You can select the All Hands on Deck and Double Draw standardized ancestry feats. Flight You gain a fly Speed of 20 feet. Gills You gain a swim Speed of 25 feet and can breathe underwater for 1 minute at a time. Limited Telepathy You can communicate mentally with creatures within 15 feet. You can communicate only with creatures that share a language with you. This doesn't give you any access to their thoughts, and it communicates no more information than normal speech would. Mutant Magic You gain the Ancestral Cantrip (primal; caustic blast ) standardized ancestry feat, except the spell doesn't have the Manipulate trait as you hock the glob of acid from your mouth. Suckers You gain a climb Speed of 20 feet. Feats that require Mutant Goblin... Mutanter Goblin, Nuke Form

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