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Feats

Breath Control

Extends breath-holding duration to 25× normal and grants +1 circumstance bonus to saves against inhaled threats (poisons, gases); success on such saves becomes critical success. En...

commonGeneral

You can breathe even in hazardous or sparse air. You can hold your breath for 25 times as long as usual before suffocating. You gain a +1 circumstance bonus to saving throws against inhaled threats, such as inhaled poisons, and if you roll a success on such a saving throw, you get a critical success instead.