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Items and Sizes

The Bulk rules in this chapter are for Small, Medium, and Large creatures, as most ancestries are these sizes; however, other uncommon or rare …

The Bulk rules in this chapter are for Small, Medium, and Large creatures, as most ancestries are these sizes; however, other uncommon or rare ancestries might be larger or smaller and require items specially made for creatures of those sizes. Large creatures can carry more, and smaller creatures can carry less, as noted on the Bulk Conversions table. These rules for Bulk limits come up most often when a group tries to load up a mount or vehicle. The rules for items of different sizes tend to come into play when the characters defeat a big creature that has gear, since usually the only creatures of other sizes are creatures under the GM's control. In most cases, Small or Medium creatures can wield a Large weapon, though it's unwieldy, giving them the clumsy 1 condition, and the larger size is canceled by the difficulty of swinging the weapon, so it grants no special benefit. Large armor is simply too large for Small and Medium creatures. ### Bulk Conversions Creature Size Bulk Limit Treats as Light Treats as Negligible Tiny Half — none Small or Med. Standard L — Large ×2 1 Bulk L Huge ×4 2 Bulk 1 Bulk Gargantuan ×8 4 Bulk 2 Bulk

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