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Planar Adventure

Number of Sessions 6–8 Exploration Scenes 3–4 long voyages through different planes, often using magic, Drift engines, spells, or a planar …

Number of Sessions 6–8 Exploration Scenes 3–4 long voyages through different planes, often using magic, Drift engines, spells, or a planar vessel, punctuated by combat; 1–2 scouting a demiplane, planar city or fortress, or other planar stronghold Combat Encounters 4 low, 12 moderate, 6 severe, 2 extreme. Avoid trivial-threat encounters, except as set dressing to introduce a new plane. Roleplaying Encounters 4 conversations with bizarre creatures, including some with alien ways of thinking; 4 opportunities to gather information and rumors Encounter Tropes Fights showcasing otherworldly environs—in the churning colors of the Drift, in hurricane-force winds, on chunks of metal floating along rivers of lava, atop bottomless pits, or inside the cockpits of 100-foot-tall magical engines breaching the gates of Hell.

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