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Worldbuilding

Adventure Design

Creating an adventure for your players can be one of the most fulfilling parts of being a GM. This is much more challenging than using a published …

Creating an adventure for your players can be one of the most fulfilling parts of being a GM. This is much more challenging than using a published one but lets you express yourself, be even more creative, and tailor the game directly to the players and their characters. Adventure plotting can start at many different points. You might begin with a particular antagonist, then construct an adventure that fits that villain's theme and leads the group to them. Alternatively, you could start with an interesting location for exploration, create or choose a map, then populate it with adversaries and challenges appropriate to the setting.

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