Stench
Aura with olfactory trait forces Fortitude saves on creatures entering or starting turns within range; success or save immunity lasts 1 minute. Failure applies sickened 1 (or sicke...
(aura, olfactory) A creature entering the aura or starting its turn in the area must succeed at a Fortitude save or become sickened 1 (plus slowed 1 as long as it's Sickened on a critical failure). A creature that succeeds at its save or recovers from being Sickened is temporarily immune to all stench auras for 1 minute.
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