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Armor Class (AC) (Rules) (Player Core)

Your character’s [[compendium:rule:Armor Class]] represents how difficult they are to hit in combat. To calculate your AC, add 10 plus your character’s Dexterity …

Your character’s Armor Class represents how difficult they are to hit in combat. To calculate your AC, add 10 plus your character’s Dexterity modifier (up to their armor’s Dexterity modifier cap), plus their proficiency bonus with their armor, plus their armor’s item bonus to AC and any other permanent bonuses and penalties.

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