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Nourishing Light

Two-action heal that removes Dying from a target within 60 feet; you may sacrifice up to 1 HP per level to heal the target the same amount, preventing the Wounded condition if you...

commonConcentrateHealingLightPrimalVitality

You focus your light into a soothing beam that encompasses a single dying creature within 60 feet. The target loses the Dying condition (it still remains unconscious at 0 Hit Points). You can additionally choose to transfer a portion of your own vital spark into the target, sacrificing up to 1 Hit Point per level to heal the target the same amount. If you do, the target doesn't gain the wounded condition.

Two Actions

Frequency once per hour

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