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Frozen Fog
A slow-crawling bank of mist that you can nudge forward each round leaves anyone caught inside chilled, clumsy, and slower to escape.
commonColdConcentrateManipulate
Conditions
Inflicts:
You conjure a chilling mist that settles into the bones and makes it difficult to move. This has the effects of , except that you can Sustain the spell once per round to move the fog up to 10 feet. A creature that starts its turn in the area takes 6d8 cold damage with a basic Fortitude save. A creature that fails its save is also Clumsy 1 for 1 minute (Clumsy 2 on a critical failure) and takes a –10-foot status penalty to Speeds for as long as it's clumsy.
Rank 6 · Traditions Arcane, Primal
Cast 2 actions
Range 120 feet · Area 20-foot burst
Save Fortitude
Duration 1 minute
Damage 6d8 cold
Heightened
- Heightened (+2) The damage increases by 3d8.