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SpellsDivine

Fate's Travels

A translucent afterimage retraces a dead creature's final steps, revealing enough of its route to track it without fail.

rareNecromancy

You get a vision of the creature when it was alive, and its last 10 minutes of travel. This vision gives you a clear impression of the route it took and locations it visited, if any, but not any creatures or hazards in those areas. This information is enough to automatically succeed at Tracking the creature over that distance.

Rank 3 · Traditions Divine, Occult

Cast 1 minute

Range touch

Save Will

Heightened

  • Heightened (6th) Your vision covers the creature's last hour of travel, and you gain an impression of the hazards, creature types, and number of creatures it encountered along the way, as well as a clear impression of how it died.