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SpellsArcane

Vampiric Exsanguination

Draining every living thing in the area at once refills your own vitality, banking borrowed hit points off whichever target it hurts worst.

commonConcentrateDeathManipulateVoid

You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 void damage to living creatures in the area with a basic Fortitude save. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.

Rank 6 · Traditions Arcane, Divine, Occult

Cast 2 actions

Area 30-foot cone

Save Fortitude

Damage 12d6 void

Heightened

  • Heightened (+1) The damage increases by 2d6.