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Grasping Grave
A field of clutching arms turns open ground into a killing zone, slashing anyone who strays and rooting the unlucky in place.
uncommonFocusConcentrateManipulateSorcerer
Hundreds of skeletal arms erupt from the ground in the area, clawing at creatures within and attempting to hold them in place. The skeletal arms deal 6d6 slashing damage. Each creature in the area must attempt a Reflex save.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and a -10-foot circumstance penalty to its Speeds for 1 round.
Critical Failure The creature takes double damage and is Immobilized for 1 round or until it Escapes.
Rank 5
Cast 2 actions
Range 60 feet · Area 20-foot burst
Save Reflex
Damage 6d6 slashing
Heightened
- Heightened (+1) The damage increases by 2d6.