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Flourishing Flora
Thorned vines, cacti, or roots erupt from the ground, letting the caster pick which punishing terrain to weaponize against a group.
commonConcentrateManipulatePlantWood
Plants rapidly grow up from the ground. All creatures in the target area take 2d4 damage. The type of damage depends on the type of plant you choose to grow. On a critical failure, targets experience additional effects, also depending on what you choose to grow. The type of plant and its effects are chosen when you Cast the Spell.
- Cacti Piercing damage, and 1 persistent bleed damage on a critical failure.
- Flowers Poison damage, and Dazzled for 2 rounds on a critical failure.
- Fruits Bludgeoning damage, and clumsy 1 for 2 rounds on a critical failure.
- Roots Bludgeoning damage, and the affected creatures fall Prone on a critical failure.
Rank 1 · Traditions Arcane, Primal
Cast 2 actions
Range 30 feet · Area 5-foot burst
Save Reflex
Damage 2d4
Heightened
- Heightened (+1) The damage increases by 1d4, and the persistent bleed damage from cacti increases by 1.