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Remove Paralysis
A jolt of restorative energy snaps through locked, frozen limbs, breaking a magical paralysis that has a creature pinned in place.
commonHealingNecromancy
A surge of energy frees a paralyzed creature. You can attempt to counteract a single effect imposing the paralyzed condition on the target. This does not cure someone who is paralyzed from some natural state or effect, such as paralysis caused by non-magical wounds or toxins.
Rank 2 · Traditions Divine, Occult, Primal
Cast 2 actions
Range touch
Heightened
- Heightened (6th) The spell's range increases to 30 feet, and you can target up to 10 creatures.