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Tracking Initiative
Parent page Step 1: Start Your Turn
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Parent page Step 1: Start Your Turn
The GM keeps track of the initiative order for an encounter. It's usually okay for the players to know this order, since they'll see who goes when and be aware of one another's results. However, the GM might want to conceal information about adversaries the PCs have yet to detect or identify.
Once the encounter's order is set, it's usually not necessary to track the original initiative numbers. The GM can create a simple list, use a series of cards or other indicators, or use a Pathfinder Combat Pad, which has magnetic markers to allow for easily rearranging the order.