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Stories and Power

Parent page Game Master's Trove

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Parent page Game Master's Trove

Many of the items presented in this section offer great power to the character who uses them, often at a price. The price for this power is a tool that you, as the Game Master, can use to create dramatic tension and high stakes in your stories. Artifacts, boons, and cursed or intelligent items should always be used to advance the stories you tell in your campaigns and create deeper connections between the players and the setting. Work with your players to discuss ways that these rare and potent items might help tell an exciting and otherwise impossible story.