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Solo Chases

Offers a variant for chases where the party has split up, letting a single success carry a lone character forward without allies to help.

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Parent page Shortcuts and Split Paths

Sometimes circumstances might require you to run a chase where the PCs are each progressing individually, rather than as a group, such as if they get split up. The danger therein is that a player can easily become frustrated if their character is stuck at an obstacle where it’s extremely difficult to succeed at either choice, and no allies can help them. In these chases, it’s best to allow even a single success to be enough for a character to progress to the next obstacle, and have a critical success give the character a +2 circumstance bonus on their first check against the next obstacle.

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