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Parent page Chapter 5: Treasure Trove
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Parent page Chapter 5: Treasure Trove
- Armor & Armaments includes rules for etching runes to enhance weapons and armor, armor runes, specific suits of armor, shields and the reinforcing rune, weapon runes, and specific weapons.
- Alchemy items are powered by the reactions of alchemical reagents. Almost all alchemical items are consumable items that are used up when you activate them. This category includes bombs, elixirs, poisons, and alchemical tools.
- Materials includes the statistics for standard items and structures along with rules for precious materials that can be used to make items with unique properties and other advantages.
- Momentary Magic has a plethora of magical consumables, including ammunition, oils applied to the surface of objects and people, potions to drink, scrolls used to cast more spells, talismans affixed to items, and wondrous consumab