Call Spirit
A named spirit is torn from its final rest and called forth using a personal connection — a possession, garment, or piece of remains.
Uncommon Spirit
Cast 1 hour
Secondary Casters 1
Duration up to 10 minutes
You tear the veil to the afterlife and call a spirit from its final resting place. You must call the spirit by name, and you must provide a connection to the spirit, such as a possession, a garment, or a piece of its corpse. A spirit unwilling to heed your call can attempt a Will save to avoid it; on a critical success, a trickster spirit Impersonates the spirit you meant to call. The DC of the Will save is 2 lower if you haven't met the spirit in life. Either way, the spirit appears as a wispy form of the creature you meant to call. Each minute of the duration, you can ask the spirit a question. It can answer how it pleases or even refuse to answer.
Level 5
Cost rare candles and incense worth a total value of 50 gp