Zane Ikundi
Blades come first for this sorcerer, but a bomb in the off hand and a primal spell in reserve mean he's rarely out of options mid-fight.
A sorcerer who fights with daggers in one hand and a thrown bomb in the other, leaning on primal magic when the blades aren't enough.
Primal Spontaneous Spells DC 17, attack +7
- Cantrips (1st): Electric Arc, Detect Magic, Ghost Sound, Prestidigitation, Produce Flame
- 1st: Charm, Gritty Wheeze, Nettleskin (3 slots)
Sorcerer Bloodline Spells DC 17, 1 Focus Point
- 1st: Faerie Dust
Level 1
Perception +3 · Senses low-light vision · Languages Common, Mwangi, Sylvan · Skills Arcana +5, Deception +7, Diplomacy +7, Genealogy Lore +5, Nature +3, Performance +7, Society +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +2 | +1 | +2 | +0 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 15 | +4 | +5 | +5 |
HP 15
Speed 25 feet
Actions
- Melee Dagger [Single Action] +3 (Agile, Finesse, versatile S), Damage 1d4 piercing
- Ranged Bomb [Single Action] +2 (thrown 20 feet)
- Ranged Dagger [Single Action] +5 (Agile, thrown 10 feet, versatile S), Damage 1d4 piercing
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