Wrin Sivinxi
A wandering diviner reads fate in the stars and an old bloodline's magic, meeting strangers as though she already knows their story's end.
Wrin Sivinxi reads the stars and the strange tides of fate, a wandering diviner whose primal magic flows from a bloodline older than any almanac. Quick with a starknife and quicker with a charm, she meets strangers as if she already knows how their story ends.
In play
Primal Spontaneous Spells DC 22, attack +14
- Cantrips (3rd) Dancing Lights, Disrupt Undead, Ghost Sound, Ray of Frost, Stabilize
- 1st Charm, Feather Fall, Gust of Wind, Pest Form (4 slots)
- 2nd Glitterdust, Hideous Laughter, Restoration, Web (4 slots)
- 3rd Enthrall, Heal, Remove Disease (3 slots)
Bloodline Spells 1 Focus Point, DC 22
- 3rd Faerie Dust
Level 5
Perception +12 · Senses low-light vision, spirit sight (precise) 30 feet · Languages Aklo, Common, Elven, Sylvan, Varisian · Skills Acrobatics +12, Astrology Lore +12, Nature +12, Occultism +12, Performance +10, Religion +13, Spirit Lore +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +3 | +0 | +2 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +9 | +15 | +12 |
HP 75
Speed 25 feet
Actions
- Melee Starknife [Single Action] +12 (Agile, deadly d6, finesse, magical, versatile S), Damage 1d4 piercing
- Melee Tail [Single Action] +10 (Agile, finesse, unarmed), Damage 1d4 bludgeoning
- Ranged Starknife [Single Action] +12 (Agile, deadly d6, magical, thrown 20 feet, versatile S), Damage 1d4 piercing
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