Showing0entries
Sorted A-Z
NPCs

Watchmage

A watchmage uses a mix of magic and martial training to enforce the law. They magically detect invisible criminals, locate stolen property, and counter illegal…

commonHumanHumanoid
Lvl 5HumanHumanoid
AC
21
HP
70
Perc
+15
Fort
+9
Ref
+12
Will
+14
STR
+1
DEX
+4
CON
+2
INT
+4
WIS
+1
CHA
+0
Speed25 ft
Actions
  • fist +15 1d6+5 bludgeoning
  • shortbow +15 1d6+4 piercing 60 ft
AC
21
HP
70
STR
+1
DEX
+4
CON
+2
INT
+4
WIS
+1
CHA
+0

A watchmage uses a mix of magic and martial training to enforce the law. They magically detect invisible criminals, locate stolen property, and counter illegal spells.

AC 21

Fort +9

Ref +12

Will +14

HP 70

Counter Escape [Reaction] (arcane) Trigger A creature Casts a Spell with the teleportation trait or as a reaction; Effect The watchmage expends a spell slot of the same rank or higher as the trigger creature's spell and attempts to counteract the triggering spell (counteract modifier +11).

Speed 25 feet

Melee

[Single Action]

fist +15 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d6+5 bludgeoning

Ranged

[Single Action]

shortbow +15 (deadly d10, Magical, range increment 60 feet),

Damage 1d6+4 piercing plus 1d6 force