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Troubadour
A wandering chronicler weaves the great events of the day into song, backing verse with occult magic and battle-rousing compositions.
commonHumanHumanoid
Troubadours keep the traditional songs of their people alive, and write new works to commemorate the great events of their day — wandering chroniclers as much as performers.
Occult Spontaneous Spells DC 20, attack +12
- Cantrips (2nd)
Daze, Figment, Message, Prestidigitation, Read Aura
- 1st
Charm, Illusory Disguise, Soothe, Ventriloquism (3 slots)
- 2nd
Calm, Charm, Embed Message (2 slots)
Bard Composition Spells DC 20, 2 Focus Points
- Cantrips (2nd)
- 2nd
Level 3
Perception +9 · Languages Common · Skills Acrobatics +8, Deception +9, Diplomacy +9, Performance +13, Occultism +7, Society +7, Stealth +8, Storytelling Lore +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +3 | +0 | +2 | +1 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +6 | +11 | +9 |
HP 40
Speed 25 feet
Actions
- Melee Fist [Single Action] +11 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning
- Melee Rapier [Single Action] +11 (deadly 1d8, Disarm, Finesse), Damage 1d6+4 piercing