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Tempest-Sun Mage
An elemental tactician opens by shaping a battlefield with wind and ice, then closes it out with fire.
commonHumanHumanoid
An arcane master of storm and sun whose prepared spells range from a wall of fire to a cone of cold. The Tempest-Sun Mage shapes the elements like a tactician shapes a battlefield, opening with control and closing with annihilation.
Arcane Prepared Spells DC 30, attack +20
- Cantrips (6th) Detect Magic, Light, Mage Hand, Produce Flame, Tanglefoot
- 1st Create Water, Fleet Step, Gust of Wind, Unseen Servant
- 2nd Endure Elements, False Life, Obscuring Mist, See Invisibility
- 3rd Haste, Mind Reading, Slow, Stinking Cloud
- 4th Dimension Door, Fly, Freedom of Movement, Wall of Fire
- 5th Cone of Cold, Fireball, Sending, Wall of Stone
- 6th Chain Lightning, Tangling Creepers, Elemental Form
Level 11
Perception +18 · Languages Common, Mwangi · Skills Acrobatics +18, Arcana +23, Diplomacy +16, Intimidation +16, Magaambya Lore +23, Medicine +19, Nature +21, Survival +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +4 | +3 | +5 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +19 | +20 | +21 |
HP 145
Speed 30 feet
Actions
- Melee Staff of abjuration [Single Action] +16 (two-hand d8), Damage 1d4+2 bludgeoning
- Ranged Crossbow [Single Action] +20 (range 120 ft, reload 1), Damage 1d8+2 piercing