Red Mantis Assassin
A fanatical assassin of the death goddess's cult opens with a feint before twin sawtooth sabers do the rest.
A Red Mantis assassin is a fanatical killer of the death-goddess's cult, twin sawtooth sabers flashing as they stalk a marked target.
In play
They prepare divine spells at DC 27:
- Cantrips (4th): Figment, Sigil
- 1st: Sure Strike
- 2nd: Mist
- 3rd: Paralyze
- 4th: Translocate
Prayer Attack [Single Action] (Concentrate) Requirements The Red Mantis assassin wields a sawtooth saber in each hand; Effect The Red Mantis assassin attempts to Feint an enemy within 30 feet.
Their thrown shuriken carry the Monk trait.
Level 11
Perception +21 · Languages Common, Mwangi · Skills Achaekek Lore +18, Acrobatics +21, Athletics +21, Deception +20, Religion +17, Society +18, Stealth +21, Thievery +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +2 | +1 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +19 | +21 | +19 |
HP 193
Speed 30 feet
Actions
- Melee Sawtooth saber [Single Action] +22 (Agile, Finesse, Twin), Damage 2d6+7 slashing plus 1d6 persistent bleed
- Ranged Shuriken [Single Action] +21 (range 20 ft, Agile, Monk, Thrown), Damage 1d4+7 piercing
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