Prophet
A wandering visionary claims divine dreams as guidance, wielding real prayer-magic though some revelations are just ordinary dreams misread.
The gods occasionally send messages in dreams to individuals who wander the lands. Some prophets have not received true divine missives but have misinterpreted normal dreams.
In play
Divine Spontaneous Spells DC 18, attack +10
- Cantrips (1st) Daze, Detect Magic, Guidance, Know the Way, Light, Read Aura
- 1st Bless, Enfeeble, Heal, Sanctuary (4 slots)
Cleric Domain Spells DC 18, 1 Focus Point
- 1st Read Fate
Level 2
Perception +10 · Languages Common · Skills Diplomacy +8, Performance +8, Religion +7, Survival +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +1 | +0 | +1 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +8 | +7 | +11 |
HP 25
Speed 25 feet
Actions
- Melee Flail [Single Action] +8 (Disarm, Sweep, Trip), Damage 1d6+2 bludgeoning
- Melee Fist [Single Action] +8 (Agile, Nonlethal, Unarmed), Damage 1d4+2 bludgeoning
- Ranged Rock [Single Action] +7 (thrown 10 feet), Damage 1d4+2 bludgeoning
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