Leadsmith
Private Detective (1 minute) Frequency once per hour; Effect The Leadsmith spends 1 minute examining a subject for clues.
- AC
- 22
- HP
- 75
- Perc
- +12
- Fort
- +12
- Ref
- +15
- Will
- +10
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- +2
- WIS
- +0
- CHA
- +0
- club +15 1d6+6 bludgeoning
- club +15 1d6+6 bludgeoning
- dwarven scattergun +15 1d8 piercing 50 ft
- AC
- 22
- HP
- 75
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- +2
- WIS
- +0
- CHA
- +0
Private Detective (1 minute) Frequency once per hour; Effect The Leadsmith spends 1 minute examining a subject for clues. For the next 24 hours, whenever the Leadsmith makes a Perception check or a skill check using Intelligence, Wisdom, or Charisma to Recall Knowledge about this subject, the Leadsmith gains a +2 circumstance bonus to the check.
Items
Breastplate, Club, Dwarven Scattergun
AC 22
Fort +12
Ref +15
Will +10
HP 75
Speed 20 feet
Melee
[Single Action]
club +15,
Damage 1d6+6 bludgeoning
Ranged
[Single Action]
club +15 (thrown 10 feet),
Damage 1d6+6 bludgeoning
Ranged
[Single Action]
dwarven scattergun +15 (Concussive, Dwarf, Kickback, scatter 10 feet, range increment 50 feet, reload 2),
Damage 1d8 piercing