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Sorted A-ZNPCs
Keeper Of Ancorato
AC 29
uniqueBeastIncorporealSpirit
Lvl 10BeastIncorporealSpiritUnique
- AC
- 29
- HP
- 160
- Perc
- +18
- Fort
- +21
- Ref
- +16
- Will
- +18
- STR
- +7
- DEX
- +2
- CON
- +5
- INT
- +0
- WIS
- +2
- CHA
- +3
Speedfly 20 ft, swim 40 ft
Actions
- tentacle +21 3d10+9 force plus reach 30 ft
- AC
- 29
- HP
- 160
- STR
- +7
- DEX
- +2
- CON
- +5
- INT
- +0
- WIS
- +2
- CHA
- +3
AC 29
Fort +21
Ref +16
Will +18
HP 160
Immunities
disease, paralyzed, poison, precision
Keeper's Ward (aura, primal) 30 feet. All allies within 30 feet of the Keeper gain a +1 status bonus to saves against magical effects. The bonus increases to +2 if the effect originated from an aquatic creature.
Speed fly 20 feet, swim 40 feet
Melee
[Single Action]
tentacle +21 (Magical, reach 30 feet),
Damage 3d10+9 force plus Keeper's touch
Primal Innate Spells DC 27
- 3rd
Aqueous Orb, Feet to Fins (at will), Hydraulic Push, Mist, Water Breathing (at will)
- Constant (5th)
Truespeech