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Sorted A-ZNPCs
Ship Captain
The captain is the ultimate authority on a vessel, responsible for the livelihood and well-being of everyone on the ship.
commonHumanHumanoid
Lvl 6HumanHumanoid
- AC
- 23
- HP
- 90
- Perc
- +12
- Fort
- +12
- Ref
- +12
- Will
- +14
- STR
- +4
- DEX
- +2
- CON
- +0
- INT
- +1
- WIS
- +2
- CHA
- +3
Speed25 ft
Actions
- rapier +17 1d6+10 piercing
- main-gauche +16 1d4+10 piercing
- fist +16 1d4+10 bludgeoning
- hand crossbow +14 1d6+6 piercing 60 ft
- AC
- 23
- HP
- 90
- STR
- +4
- DEX
- +2
- CON
- +0
- INT
- +1
- WIS
- +2
- CHA
- +3
The captain is the ultimate authority on a vessel, responsible for the livelihood and well-being of everyone on the ship.
AC 23
Fort +12
Ref +12
Will +14
HP 90
Bravery When the ship captain rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, anytime they gain the frightened condition, reduce its value by 1.
Speed 25 feet
Melee
[Single Action]
rapier +17 (deadly d8, Disarm, Magical),
Damage 1d6+10 piercing
Melee
[Single Action]
main-gauche +16 (Agile, Disarm, Parry, versatile S),
Damage 1d4+10 piercing
Melee
[Single Action]
fist +16 (Agile, Nonlethal, Unarmed),
Damage 1d4+10 bludgeoning