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Sorted A-ZNPCs
Despot
Despots live to amass and exploit power over others.
commonHumanHumanoid
Lvl 5HumanHumanoid
- AC
- 21
- HP
- 60
- Perc
- +11
- Fort
- +9
- Ref
- +9
- Will
- +13
- STR
- +2
- DEX
- +2
- CON
- +0
- INT
- +4
- WIS
- +2
- CHA
- +4
Speed25 ft
Actions
- spiked gauntlet +11 1d4+6 piercing
- AC
- 21
- HP
- 60
- STR
- +2
- DEX
- +2
- CON
- +0
- INT
- +4
- WIS
- +2
- CHA
- +4
Despots live to amass and exploit power over others.
AC 21
Fort +9
Ref +9
Will +13
HP 60
Speed 25 feet
Melee
[Single Action]
spiked gauntlet +11 (Agile, Free-Hand),
Damage 1d4+6 piercing
Divine Spontaneous Spells DC 23, attack +14
- Cantrips (3rd)
Daze, Ignition, Message, Shield, Void Warp
- 1st
Bane, Command, Fear, Sanctuary (4 slots)
- 2nd
Blood Vendetta, Calm, Floating Flame, See the Unseen (4 slots)
- 3rd
Chilling Darkness, Enthrall, Harm (3 slots)
Sorcerer Bloodline Spells DC 23, 1 Focus Point
- 3rd
Sorcerous Potency When the despot Casts a Spell from a spell slot that deals damage, they gain a status bonus to the spell's initial damage equal to the spell's rank.