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Sorted A-ZNPCs
Demonologist
Demonologists can pull a creature from the Outer Rifts and bend it to their will... for a time.
commonHumanHumanoid
Lvl 7HumanHumanoid
- AC
- 22
- HP
- 100
- Perc
- +15
- Fort
- +13
- Ref
- +12
- Will
- +15
- STR
- +3
- DEX
- +1
- CON
- +2
- INT
- +4
- WIS
- +4
- CHA
- +0
Speed25 ft
Actions
- longspear +17 1d8+9 piercing
- fist +16 1d4+9 bludgeoning
- AC
- 22
- HP
- 100
- STR
- +3
- DEX
- +1
- CON
- +2
- INT
- +4
- WIS
- +4
- CHA
- +0
Demonologists can pull a creature from the Outer Rifts and bend it to their will... for a time.
AC 22
Fort +13
Ref +12
Will +15
HP 100
Speed 25 feet
Melee
[Single Action]
longspear +17 (Magical, Reach),
Damage 1d8+9 piercing
Melee
[Single Action]
fist +16 (Agile, Nonlethal, Unarmed),
Damage 1d4+9 bludgeoning
Arcane Prepared Spells DC 25, attack +17
- Cantrips (4th)
Caustic Blast, Daze, Detect Magic, Light, Read Aura
- 1st
Fear (×2), Fleet Step, Mending
- 2nd
- 3rd
Acid Grip, Fireball, Grease, Slow
- 4th
Clairvoyance, Dispelling Globe, Wall of Fire