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Sorted A-ZNPCs
Antipaladin
AC 25
commonHumanHumanoid
Lvl 5HumanHumanoid
- AC
- 25
- HP
- 75
- Perc
- +10
- Fort
- +14
- Ref
- +10
- Will
- +12
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- +0
- WIS
- +1
- CHA
- +3
Speed20 ft
Actions
- greataxe +15 1d12+10 slashing
- javelin +12 1d6+10 piercing
- AC
- 25
- HP
- 75
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- +0
- WIS
- +1
- CHA
- +3
AC 25
Fort +14
Ref +10
Will +12
HP 75
Destructive Vengeance [Reaction] (divine, necromancy) Trigger An enemy within 15 feet damages the antipaladin; Effect The antipaladin increases the amount of damage they take by 2d6 and deals 2d6 damage to the triggering enemy, choosing evil or negative damage. In addition, the antipaladin deals 2 extra damage of the chosen type with their Strikes against the triggering creature until the end of the antipaladin's next turn.
Speed 20 feet
Melee
[Single Action]
greataxe +15 (Sweep),
Damage 1d12+10 slashing
Ranged
[Single Action]
javelin +12 (thrown 30 feet),
Damage 1d6+10 piercing
Champion Devotion Spells DC 20, 1 Focus Point
- 3rd
Touch of Corruption