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Amiri (Level 11)

This barbarian's oversized blade leaves wounds that keep bleeding, and a thrown javelin covers whatever her sword and rage-fueled charge can't reach.

uniqueHumanHumanoid

Amiri is a towering barbarian who wades into battle behind a giant's bastard sword, her rage carrying her through wounds that would fell a lesser warrior.

In play

Her Large bastard sword (two-hand d12) deals 2d8+7 slashing plus 1d6 bleed, and she hurls javelins for 1d6+7 piercing.

Cleave [Reaction]

Rage [Single Action] (Barbarian, Concentrate, Emotion, Mental)

Shake It Off [Single Action] (Barbarian, Concentrate, Rage)

Sudden Charge [Two Actions] (Barbarian, Flourish, Open)

Swipe [Two Actions] (Barbarian, Flourish)

Class Feats Attack of Opportunity, Cleave, Great Cleave, Raging Intimidation, Shake It Off, Sudden Charge, Swipe

Level 11

Perception +16 · Senses (expert) · Languages Common, Hallit · Skills Acrobatics +17, Athletics +20, Intimidation +19, Nature +14, Survival +18, Warfare Lore +13

STRDEXCONINTWISCHA
+5+4+4+0+1+2
ACFortRefWill
31+22+20+17

HP 195

Speed 35 feet

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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