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Humanitarian Hermit
A wandering druid tends the forgotten at civilization's edge, mixing wilderness healing with quiet, practical care.
commonHumanHumanoid
Some druids look after those forgotten by society and thrive at the borders of civilization.
In play
Primal Prepared Spells DC 27, attack +19
- Cantrips (5th) Electric Arc, Light, Know the Way, Stabilize, Vitality Lash
- 1st Cleanse Cuisine, Create Water, Vanishing Tracks
- 2nd Create Food, Environmental Endurance, Peaceful Rest
- 3rd Earthbind, Haste, Safe Passage
- 4th Cleanse Affliction (×2), Mountain Resilience
- 5th Heal (×4), Vital Beacon
Rituals DC 27
Level 9
Perception +17 · Languages Common, Fey, Wildsong · Skills Athletics +19, Diplomacy +14, Medicine +21, Nature +19, Society +14, Survival +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | +1 | +4 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +18 | +16 | +19 |
HP 150
Speed 25 feet
Actions
- Melee Staff [Single Action] +20 (Parry, Reach, Trip, two-hand d8), Damage 2d4+10 bludgeoning plus 2d8 vitality
- Melee Fist [Single Action] +19 (Agile, Nonlethal, Unarmed), Damage 1d4+10 bludgeoning