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Dwarf General

Dwarven generals embody pride in knowledge and tactical acumen, using their understanding of warfare and battlefield strategy to coordinate their subordinates…

commonDwarfHumanoid
Lvl 8DwarfHumanoid
AC
26
HP
150
Perc
+16
Fort
+18
Ref
+14
Will
+16
STR
+5
DEX
+0
CON
+4
INT
+2
WIS
+2
CHA
+1
Speed20 ft
Actions
  • warhammer +20 2d8+11 bludgeoning
  • clan dagger +19 1d4+11 piercing
  • fist +19 1d4+11 bludgeoning
  • arbalest +15 1d10+6 piercing 110 ft
AC
26
HP
150
STR
+5
DEX
+0
CON
+4
INT
+2
WIS
+2
CHA
+1

Dwarven generals embody pride in knowledge and tactical acumen, using their understanding of warfare and battlefield strategy to coordinate their subordinates into optimal locations. They also remain ready to enter combat at a moment's notice and bring a fight to an enemy themselves.

Opening Orders (auditory, [linguistic [free-action]](/Traits.aspx?ID=642)) Trigger The dwarf general rolls initiative and can see at least one enemy; Effect The general unleashes a command to ready for combat. Each ally within 120 feet that can hear the general can either Raise a Shield or Step as a free action when it rolls initiative.

Items

Arbalest (10 bolts), Clan Dagger, Full Plate, Steel Shield (Hardness 5, HP 20, BT 10), +1 striking warhammer

AC 26

Fort +18

Ref +14